
Use of Steam Learning in Primary School Technology
Abstract
This article is devoted to improving the methodological training of future primary school teachers based on the STEAM educational approach. STEAM education is aimed at developing students' integrated knowledge and skills in various fields, which helps them develop creative thinking, problem-solving, and practical skills.
Keywords
STEAM education, methodological training, integrated learning process
References
T.B. Nazarov, T.G. Suyundikov, S.Kh. Umarov. STEAM is a method of teaching natural sciences, technology, engineering, art, and mathematics in harmony. // Vol. 3 No. 33 (2024): MODELS AND METHODS FOR INCREASING THE EFFICIENCY OF INNOVATIVE RESEARCH. Pp. 226-230.
https://interonconf.org/index.php/ger/issue/view/169
S.A.Abdumajitova. History of the development of steam educational technology in foreign countries // Education and innovative research (2023, No. 10) pp. 68-72.
Алексеев Н.Г., Леонтович А.В., Обухов А.С., Фомина Л.Ф. Концепция развития исследовательской деятельности учащихся // Исследовательская работа школьников. 2002. No. 1. P. 24-33.
Sorokina T.E. From STEM to STEAM education through the Scratch software environment // Modern information technologies and IT education. 2015. Vol. No 11. P. 362-366.
Article Statistics
Downloads
Copyright License
Copyright (c) 2025 Ishmetova Shahnoza Yangiboyevna

This work is licensed under a Creative Commons Attribution 4.0 International License.
Authors retain the copyright of their manuscripts, and all Open Access articles are disseminated under the terms of the Creative Commons Attribution License 4.0 (CC-BY), which licenses unrestricted use, distribution, and reproduction in any medium, provided that the original work is appropriately cited. The use of general descriptive names, trade names, trademarks, and so forth in this publication, even if not specifically identified, does not imply that these names are not protected by the relevant laws and regulations.